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<title>jsandoval's CGPortoflio Gallery</title>
<link>http://jsandoval.cgsociety.org/gallery/</link>
<description>jsandoval's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Metal Beauty</title>
	<link>http://jsandoval.cgsociety.org/gallery/412513</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/55269/55269_1159905241_small.jpg"><br><br>This is another version of previous personal work. I thought it needed some changes, so here it is for you to comment. Thanks you for your time.]]>
	</description>
	<pubDate>Tue, 03 Oct 2006 19:54:06 +0000</pubDate>
	</item>
	<item>
	<title>Tank!!</title>
	<link>http://jsandoval.cgsociety.org/gallery/297624</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/55269/55269_1133191694_small.jpg"><br><br>Some time working on this scene trying to achieve what I had in mind. Modelled entirely in Cinema 4D 9.1, post in Photoshop, procedural textures. In fact, this vehicle was a test to find a job in game industry, advertising or somethimg similar (it´s hi-poly to show more detail). I´ll aprecciate any constructive comments you may have. Thanks you!<br />
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	</description>
	<pubDate>Mon, 28 Nov 2005 15:28:17 +0000</pubDate>
	</item>
	<item>
	<title>Set02 (feng Zhu Concept To 3d)</title>
	<link>http://jsandoval.cgsociety.org/gallery/168653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/55269/55269_1094742161_small.jpg"><br><br>3D personal interpretation and rendering from concept art by amazing artist Feng Zhu http://www.artbyfeng.com<br />
While triying to preserve as much as possible original objects, I tried an alternative illumination scheme with HDRI.<br />
Scene modelled and rendered in Cinema 4D 8.5, postproduction in Photoshop.<br />
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	</description>
	<pubDate>Thu, 09 Sep 2004 15:02:46 +0000</pubDate>
	</item>
	<item>
	<title>Balance - Second Artwork From Personal Series (nudity)</title>
	<link>http://jsandoval.cgsociety.org/gallery/172333</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/55269/55269_1095984319_small.jpg"><br><br>Second image from a personal project I´m working on. This one comes from another scene of mine redesigned from the ground. As for software: Cinema 4D 8.5, Poser 4 for the character and Photoshop CS for compositing and postproduction.<br />
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	</description>
	<pubDate>Fri, 24 Sep 2004 00:05:25 +0000</pubDate>
	</item>
	<item>
	<title>Workers vehicle KPV-1</title>
	<link>http://jsandoval.cgsociety.org/gallery/590121</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/55269/55269_1201703918_small.jpg"><br><br>I found in my backups a piece not posted here. KPV-1 is a heavy-duty workers transport to the construction site in a fiction world, Believe it or not, it was all modelled and rendered in Bryce 4.0!. Then rescued now and manipulated in Photoshop to achieve an aged photo look. Hope you like it and comments welcomed.]]>
	</description>
	<pubDate>Wed, 30 Jan 2008 14:39:29 +0000</pubDate>
	</item>
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